|   home
5 liner   |   BeerGuide   |   Cashanova   |   CashBuster   |   Championship Soccer+Clones   |   Clownin around   |   Cops and Robbers (club)   |   Eureka (incomplete)   |   Globals   |   Gold Strike   |   Maximus cash   |   Money Monster   |   Monty Pythons   |   PacMan+ and Tetris   |   PCB   |   Red Alert   |   Revolution   |   Rich Geezer   |   Rollercoaster (£8 Ver)   |   Temple Of Treasure   |   Who Wants To Be A Leggionaire
Cops and Robbers (club)
BFM

This machine is most commonly found on ferries. Shows the amount of money already in it through the JP and CP (Cash Pot) L.C.D screens so is a good indicator when to play or force it.

Any win may be gambled on the 1-6 dice and various exchange points light up where the lower value can be exchanged for the normal feature or a 15 pound win exchanged for Millionaire's Row. To access the feature board on the reels you need three swag bags in a row or four for Millionaire's row, three holds does apply.

Millionaire's Row: This is the inner-board which consists of higher cash values and a nudge bank which adds up as you go around. To take the nudges you must land on the square and then press exchange. When on this board you cannot attain Game Over, instead it'll give you a fine and subtract some of the cash in the bank and take you off it.

The normal three swag feature board consists of various cash amounts ranging from 20p-1 pound which'll build up as you go around and usually kill you off after you have about 6 pounds.

Caught Red Handed: Game Over

Court: Basically Game Over or Fine which takes some of the bank away and then takes you off the board.

ID Parade: Vicar, you get cash for compensation. Sid, carry on and Bert, Game Over.

Keys: Collecting three keys and landing on the open square lets you access Millionaire's Row.

The Features:

Safe Cracker: frequently offered as first feature, so it only gives a few quid at best.
Crime Wave: Offers a small amount again, a poor feature.
Smash N Grab: You have to hit various cash amounts which is obviously Pseudo, it can pay around a fiver.
Hold Up: Offers different, but small cash amounts as they go up and down.
Nudge Raider: Spins the reels and allocates a number of nudges. On a good day it can give four cherries (15 quid)or just three symbols for less than a tenner.
Bank Roll: Can be good for about 20 quid as it offers a combination of cash amounts which are then added together.
Great Train Robbery: Various cash amounts scroll across the screen and can pay alot, ranging from 20 to 30 quid.

The features are very slow so do not panic and look for the best amounts.

Cash Pot: The Cash Pot is classed as a free win on the Classic's so it doesn't affect the machine that much. If you get it then play on afterwards as there will be more cash to win.

The machine kills you regularly on good numbers and having a smaller dice than the basic 1-12, it has the odds against you even more. It is a question of going for glory or playing for some beer money. Be aware that this machine does back and can be forced, but beware this is a timely process and risky with insufficient funds.

AGS