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![]() ![]() ![]() Globals
![]() Overview:
Global machines are generally very profitable machines but the problem is that very few of them are about
Signs:
Dropping
Going to the corner square frequently in features ( pub crawl )
Going high on the cash/feature trail ( eg. £6+ ) * excellent sign *
Spinning feature straight back in after just losing on the feature * Only if it does this regulaly is it a good sign! *
Giving you nudges very often and giving the £1 win very easily and frequently
Getting you to the board more than once in £2 quite frequently
Playing Method:
To win on this machine you have to force it to give the SJP, the good thing about global machines is that you will very rarely lose money when forcing them and you will frequently make a good profit. If it is showing some of the signs above then I would definantely force the SJP, you might find it takes quite a lot of money to get the JP but don't worry it will streak very well nearly all the time. You will have to be able to hit the pub crawl on the right square to get SJP easily as it won't usually land on the required square for the SJP you have to stop it on it from the skill stop squares ( this is harder than it sounds cancel doesn't slow the skill stop down! ). Once you've got JP it will probably repeat once, twice or even 3 times+! After this JP the next feature might offer you another JP ( not SJP unless the first one didn't repeat ) or high win. Take £6+ wins and it will let you have quite a few of them before going dead, try for the 3rd or 4th feature on the feature trial this will give £6+ when JP has just been forced. You will nearly always get a £50+ streak and will be well in profit, the same thoery applies to all global machines ( force JP ) and then lots of afterplay can be achieved. All in all a very good machine, shame there's very few of them about!
Scoring:
Profitability: 8/10
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